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The story doesn't do much for me (I'm probably alone there). I'm a solo gamer and this one does cater heavily to online multi-playing as well, so that might be another reason to buy it if you like that sort of thing. Anyone can nitpick, but I would like to be able to explore a little more with it. The destructible terrains are awesome. It would be fun to be able to explore more of the units somehow. The graphics and sound are great.
It like many other so called "strategy" games is really more about learning the interface, using hot keys, and being fast on the controls than it is about tactics or strategy. World in Conflict is a fun game. Play the demo and you'll see what it's like for yourself. You've got these 14 missions to play (20 total with the expansion which I have yet to play) and once you've beat them, that's it.
It could have gone a lot further in many ways. The game seemed to have a lot more potential than it fulfilled. I don't mind that and I love realism, but I do like some kind of reward once I've jumped through all the hoops. It's not really epic or absorbing, but it is integral and fun nonetheless.
Being able to control the war would be very cool, instead of just doing missions with set objectives. Trees don't grow back and houses don't rebuild themselves. In some ways it seems to have been short changed. I enjoyed the demo level more than many of the other levels in the game.
You are limited to certain ones in situations where having certain other ones would make things a lot easier. Cut scenes range from not so good to very good, though personally I could have done without them altogether. Carpet bombing and setting the view extra close is lots of fun. I hope that feature will become standard on all games of this type eventually.
Eventually you just need to learn to quit while you're behind before you get pissed, or waste your life like a World of Warcraft gamer trying to get good; where no matter how hard you try you'll always realize how much time you wasted or how much you suck. Every click and keystroke just leads you further into a pit of competitiveness where you rarely come out satisfied. If you like sweating in annoyance while playing a video game like it's a chore then you'll love World In Conflict. The single player is fairly good and entertaining, but once that's over and you hit the multiplayer you'll resent the time you spend playing this game.
It is just feel like the later soviet side story is rushed to end(Strong opening, weak ending). It is good for ppl who doesn't own the original WIC, just $29.99 includes the expansion and the original game; however, for people who already owns WIC might find the expansion little bit disappointing. It is also sad many of those awesome WIC trailers video didn't make into the game. Cutscenes are top-notch like everyone said, it just need more contents. The expansion only has six missions, and 4 of the maps were from original WIC mulitplayer. Also, the soviet ending doesn't tell you much, and might leave you clueless.
I became bored in the first 3 missions, and as impressive as the trailer or intro make it look, its much more dull and definitely not what you'd expect if you're used to base-builder RTS games like Age of Empires, Starcraft, Sins of a Solar Empire (the only good kind, in my opinion). This isn't what an RTS 'should' be. To that end, if you're a Starcraft/Warcraft fan, you'll find this game extremely close-ended and unentertaining.
Very good game.Fun to play with friends if they have it.Campaign is good.
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